Effects of Nintendo Wii-Fit((R)) video games on balance in children with mild cerebral palsy


Tarakci D., ERSÖZ HÜSEYİNSİNOĞLU B., Tarakci E., Ozdincler A. R.

PEDIATRICS INTERNATIONAL, cilt.58, sa.10, ss.1042-1050, 2016 (SCI-Expanded) identifier identifier identifier

  • Yayın Türü: Makale / Tam Makale
  • Cilt numarası: 58 Sayı: 10
  • Basım Tarihi: 2016
  • Doi Numarası: 10.1111/ped.12942
  • Dergi Adı: PEDIATRICS INTERNATIONAL
  • Derginin Tarandığı İndeksler: Science Citation Index Expanded (SCI-EXPANDED), Social Sciences Citation Index (SSCI), Scopus
  • Sayfa Sayıları: ss.1042-1050
  • Anahtar Kelimeler: cerebral palsy, mobility, postural control, video game, virtual reality therapy, INTERACTIVE COMPUTER PLAY, GROSS MOTOR FUNCTION, WII FIT, POSTURAL CONTROL, INTERVENTIONS, EXERCISE, IMPROVE, DISEASE, TOOL
  • Marmara Üniversitesi Adresli: Hayır

Özet

BackgroundThis study compared the effects of Nintendo Wii-Fit((R)) balance-based video games and conventional balance training in children with mild cerebral palsy (CP).