C. TOKGÖZ ŞAHOĞLU, "Social Production of Hybrid Spaces Through Playbour: An Ethnographic Study of Location-Based Mobile Games," Digital Culture & Society , vol.7, no.1, pp.113-131, 2022
TOKGÖZ ŞAHOĞLU, C. 2022. Social Production of Hybrid Spaces Through Playbour: An Ethnographic Study of Location-Based Mobile Games. Digital Culture & Society , vol.7, no.1 , 113-131.
TOKGÖZ ŞAHOĞLU, C., (2022). Social Production of Hybrid Spaces Through Playbour: An Ethnographic Study of Location-Based Mobile Games. Digital Culture & Society , vol.7, no.1, 113-131.
TOKGÖZ ŞAHOĞLU, CEMİLE. "Social Production of Hybrid Spaces Through Playbour: An Ethnographic Study of Location-Based Mobile Games," Digital Culture & Society , vol.7, no.1, 113-131, 2022
TOKGÖZ ŞAHOĞLU, CEMİLE T. . "Social Production of Hybrid Spaces Through Playbour: An Ethnographic Study of Location-Based Mobile Games." Digital Culture & Society , vol.7, no.1, pp.113-131, 2022
TOKGÖZ ŞAHOĞLU, C. (2022) . "Social Production of Hybrid Spaces Through Playbour: An Ethnographic Study of Location-Based Mobile Games." Digital Culture & Society , vol.7, no.1, pp.113-131.
@article{article, author={CEMİLE TOKGÖZ ŞAHOĞLU}, title={Social Production of Hybrid Spaces Through Playbour: An Ethnographic Study of Location-Based Mobile Games}, journal={Digital Culture & Society}, year=2022, pages={113-131} }